Profil

Bruyère Véronique

Université de Mons - UMONS > Faculté des Sciences > Service d'Informatique théorique

Université de Mons - UMONS > Facult?des Sciences > Service d'Informatique th?rique

ORCID
0000-0002-9680-9140

Main Referenced Co-authors
Raskin, Jean-François (57)
Brihaye, Thomas  (25)
Filiot, Emmanuel (13)
Hautem, Quentin  (13)
Bohy, Aaron  (10)
Main Referenced Keywords
Active learning (2); High Energy Physics - Experiment (2); Realtime one-counter automata (2); Computer Science - Computer Science and Game Theory (1); Fibonacci number (1);
Main Referenced Unit & Research Centers
CREMMI - Modélisation mathématique et informatique (93)
Main Referenced Disciplines
Electrical & electronics engineering (112)
Mathematics (28)
Computer science (13)
Library & information sciences (1)

Publications (total 127)

The most downloaded
19 downloads
Bruyère, V. (30 June 2021). Synthesis of equilibria in infinite-duration games on graphs. ACM SIGLOG News, 8 (2), 4-29. https://hdl.handle.net/20.500.12907/34575
The most cited
88 citations (Scopus®)
Bohy, A., Bruyère, V., Raskin, J.-F., Filiot, E., & Jin, N. (2012). Acacia+, a Tool for LTL Synthesis. Paper presented at International Conference on Computer Aided Verification, Berkeley, United States - California. https://hdl.handle.net/20.500.12907/18999

Bruyère, V., Pérez, G. A., & Staquet, G. (2023). Validating Streaming JSON Documents with Learned VPAs. In S. Sankaranarayanan & N. Sharygina, Tools and Algorithms for the Construction and Analysis of Systems. Springer Nature Switzerland. doi:10.1007/978-3-031-30823-9_14
Peer reviewed

Bruyère, V., Raskin, J.-F., & Tamines, C. (2022). Pareto-Rational Verification. In B. Klin (Ed.), 33rd International Conference on Concurrency Theory, CONCUR 2022 (pp. 33:1--33:20). Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing. doi:10.4230/LIPIcs.CONCUR.2022.33
Peer reviewed

Bruyère, V. (22 July 2022). Stackelberg-Pareto synthesis and verification. Paper presented at Workshop on Stochastic Games: Theory and Computational aspects, Stony Brook, United States.

Bruyère, V., Pérez, G., & Staquet, G. (2022). Learning Realtime One-Counter Automata. In D. Fisman & G. Rosu, Tools and Algorithms for the Construction and Analysis of Systems. Springer International Publishing. doi:10.1007/978-3-030-99524-9_13
Peer reviewed

Bruyère, V., Baptiste Fiévet, Jean-François Raskin, & Tamines, C. (2022). Stackelberg-Pareto Synthesis (Extended Version). Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/42995. doi:10.48550/arXiv.2203.01285

Bruyère, V. (2022). A Game-Theoretic Approach for the Automated Synthesis of Complex Systems. Paper presented at CIE 2022, Special session on reachability problems, Swansea, United Kingdom.

Bruyère, V. (2022). A Game-Theoretic Approach for the Synthesis of Complex Systems. In Revolutions and Revelations in Computability. Springer. doi:10.1007/978-3-031-08740-0
Peer reviewed

Bruyère, V., Pérez, G., & Staquet, G. (2021). Learning Realtime One-Counter Automata, Long Version. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/14179. doi:10.48550/arXiv.2110.09434

Bruyère, V., Raskin, J.-F., & Tamines, C. (2021). Stackelberg-Pareto Synthesis. Paper presented at International Conference on Concurrency Theory, .

Bruyère, V. (30 June 2021). A game-theoretic approach for the automated synthesis of complex systems. Paper presented at 'ReLaX' Workshop on Games, Chennai, India.

Bruyère, V. (30 June 2021). Nash equilibria and subgame perfect equilibria in reachability games. Paper presented at 'ReLaX' Workshop on Games, Chennai, India.

Brihaye, T., Bruyère, V., Goeminne, A., & Thomasset, N. (30 June 2021). On relevant equilibria in reachability games. Journal of Computer and System Sciences, 119, 211-230.
Peer Reviewed verified by ORBi

Bruyère, V. (30 June 2021). Synthesis of equilibria in infinite-duration games on graphs. ACM SIGLOG News, 8 (2), 4-29.
Peer reviewed

Bruyère, V., Le Roux, S., Pauly, A., & Raskin, J.-F. (01 January 2021). On the existence of weak subgame perfect equilibria. Information and Computation, 276.
Peer Reviewed verified by ORBi

Brihaye, T., Bruyère, V., Goeminne, A., & Raskin, J.-F. (01 January 2021). Constrained existence problem for weak subgame perfect equilibria with omega-regular Boolean objectives. Information and Computation, 278 (104594).
Peer Reviewed verified by ORBi

Bruyère, V., Raskin, J.-F., & Tamines, C. (2021). Stackelberg-Pareto Synthesis. In LIPIcs. Schloss Dagstuhl - Leibniz-Zentrum für Informatik. doi:10.4230/LIPIcs.CONCUR.2021.27
Peer reviewed

Brihaye, T., Bruyère, V., Goeminne, A., Raskin, J.-F., & van den Bogaard, M. (05 November 2020). The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games. Logical Methods in Computer Science, 16 (4), 8:1-8:43.
Peer reviewed

Bruyère, V. (30 June 2020). A game-theoretic approach for the automated synthesis of complex systems. Paper presented at Computability in Europ, Salerno, Italy.

Bruyère, V. (2019). L'ordinateur face au Sudoku et autres jeux.

Bruyère, V. (01 October 2019). Computer-aided synthesis: a game-theoretic approach. Paper presented at 26th International Symposium on Temporal Representation and Reasoning, Malaga, Spain.

Bruyère, V. (01 September 2019). Energy Mean-Payoff Games. Paper presented at Highlights of Logic, Games and Automata, Warsaw, Poland.

Bruyère, V., Pérez, G., Raskin, J.-F., & Tamines, C. (2019). Partial Solvers for Generalized Parity Games. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/36802.

Brihaye, T., Bruyère, V., Goeminne, A., & Thomasset, N. (2019). On Relevant Equilibria in Reachability Games. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/39077.

Brihaye, T., Bruyère, V., Goeminne, A., Raskin, J.-F., & van den Bogaard, M. (2019). The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games. Paper presented at International Conference on Concurrency Theory, Amsterdam, Netherlands.

Brihaye, T., Bruyère, V., Goeminne, A., & Thomasset, N. (2019). On Relevant Equilibria in Reachability Games. Paper presented at Reachability Problems, Brussels, Belgium.

Brihaye, T., Bruyère, V., Goeminne, A., Raskin, J.-F., & van den Bogaard, M. (2019). The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/39349.

Bruyère, V. (01 March 2019). La théorie des jeux en synthèse assistée par ordinateur. Paper presented at Journées Nationales Informatique Mathématique, Orléans, France.

Bruyère, V. (09 January 2019). Energy Mean-Payoff Games. Paper presented at International Conference on Concurrency Theory, Amsterdam, Netherlands.

Bruyère, V., Pérez, G., Raskin, J.-F., & Tamines, C. (2019). Partial Solvers for Generalized Parity Games. Paper presented at Reachability Problems, Brussels, Belgium.

Bruyère, V., Hautem, Q., Randour, M., & Raskin, J.-F. (2019). Energy Mean-Payoff Games. Leibniz International Proceedings in Informatics, 140, 21:1-21:17. doi:10.4230/LIPIcs.CONCUR.2019.21
Peer Reviewed verified by ORBi

Brihaye, T., Bruyère, V., Goeminne, A., & Raskin, J.-F. (2018). Constrained existence problem for weak subgame perfect equilibria with omega-regular Boolean objectives.

Bruyère, V. (01 June 2018). Synthesis of subgame perfect equilibria in graph games (invited talk). Paper presented at GandALF, Saarbrücken, Germany.

Brihaye, T., Bruyère, V., Goeminne, A., & Raskin, J.-F. (2018). Constrained Existence Problem for Weak Subgame Perfect Equilibria with Omega-Regular Boolean Objectives. Paper presented at International Symposium on Games, Automata, Logics and Formal Verification, Saarbrücken, Germany.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (2018). Parameterized complexity of games with monotonically ordered omega-regular objectives. Paper presented at International Conference on Concurrency Theory, Beijing, China.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (2017). Parameterized complexity of games with monotonically ordered omega-regular objectives.

Bruyère, V. (2017). Computer aided synthesis: a game theoretic approach.

Bruyère, V. (2017). Computer Aided Synthesis: A Game-Theoretic Approach. Paper presented at International Conference on Developments in Language Theory, Liège, Belgium.

Bruyère, V., Filiot, E., Randour, M., & Raskin, J.-F. (03 July 2017). Meet your expectations with guarantees: Beyond worst-case synthesis in quantitative games. Information and Computation, 254, 259-295.
Peer Reviewed verified by ORBi

Bruyère, V., Devillez, G., Hautem, Q., & Mélot, H. (2017). Sciencebook.

Bruyère, V. (09 March 2017). On the existence of weak subgame perfect equilibria. Paper presented at Dagstuhl Seminar 17111, ''Game Theory in AI, Logic, and Algorithms', Schloss Dagstuhl, Wadern, Germany.

Bruyère, V. (2017). L'ordinateur face au Sudoku et autres jeux.

Bruyère, V. (2017). La théorie des graphes dans toutes ses couleurs.

Bruyère, V., Le Roux, S., Pauly, A., & Raskin, J.-F. (2017). On the existence of weak subgame perfect equilibria. Paper presented at Foundations of Software Science and Computation Structure, Uppsala, Sweden.

Bruyère, V. (08 January 2017). Computer aided synthesis: a game theoretic approach. Paper presented at Developments in Language Theory, Liège, Belgium.

Bohy, A., Bruyère, V., Raskin, J.-F., & Bertrand, N. (04 January 2017). Symblicit algorithms for mean-payoff and shortest path in monotonic Markov decision processes. Acta Informatica, 54 (6), 545-587.
Peer Reviewed verified by ORBi

Bruyère, V., Filiot, E., Randour, M., & Raskin, J.-F. (01 January 2017). Meet Your Expectations With Guarantees: Beyond Worst-Case Synthesis in Quantitative Games. Information and Computation, 254, 259-295. doi:10.1016/j.ic.2016.10.011
Peer Reviewed verified by ORBi

Bruyère, V., Hautem, Q., & Randour, M. (13 September 2016). Window parity games: an alternative approach toward parity games with time bounds. Electronic Proceedings in Theoretical Computer Science, 226, 135-148. doi:10.4204/EPTCS.226.10
Peer Reviewed verified by ORBi

Bruyère, V., Hautem, Q., & Raskin, J.-F. (2016). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at International Conference on Concurrency Theory, Québec, Canada. doi:10.4230/LIPIcs.CONCUR.2016.11

Bruyère, V., Hautem, Q., & Raskin, J.-F. (23 August 2016). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at The 27th International Conference on Concurrency Theory (CONCUR 2016), Québec, Canada, 2016, Québec, Canada.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (30 June 2016). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at Summer School MOVEP 2016, Gênes, Italy.

Bruyère, V., & Hautem, Q. (2016). Window parity games: an alternative approach toward parity games with time bounds.

Bruyère, V. (17 May 2016). Algorithmic Aspects of Two-player Zero-sum and Multi-Player Non Zero-sum Games. Paper presented at QuantLA Spring School, Leipzig, Germany.

Bruyère, V. (24 March 2016). On algorithmic aspects of infinite games played on weighted graphs. Paper presented at Conference dedicated to the scientific legacy of Marcel-Paul Schützenberger, Bordeaux, France.

Bruyère, V. (2016). La théorie des graphes dans toutes ses couleurs.

Bruyère, V. (2016). La théorie des graphes dans toutes ses couleurs.

Bruyère, V. (2016). L'ordinateur face au Sudoku et autres jeux.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (10 December 2015). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at Méthodes formelles et Vérification, Bruxelles (ULB), Belgium.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (2015). On the complexity of heterogeneous multidimensional quantitative games. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/37394.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (27 October 2015). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at Sixth Cassting meeting, Cachan, France.

Bruyère, V., Hautem, Q., & Raskin, J.-F. (16 September 2015). On the complexity of heterogeneous multidimensional quantitative games. Paper presented at Highlights of Logic, Games and Automata, Prague, Czechia.

Brihaye, T., Bruyère, V., Meunier, N., & Raskin, J.-F. (10 September 2015). Weak Subgame Perfect Equilibria and their Application to Quantitative Reachability. Paper presented at 24th EACSL Annual Conference on Computer Science Logic (CSL 2015), Berlin, Germany.

Brihaye, T., Bruyère, V., Meunier, N., & Raskin, J.-F. (2015). Weak Subgame Perfect Equilibria and their Application to Quantitative Reachability. Paper presented at Annual Conference for Computer Science Logic, Berlin, Germany.

Bruyère, V., Heuwelyckx, F., & Maslowski, D. (2015). La récurrence : un petit pas de chacun, un grand pas pour tous.

Brihaye, T., Bruyère, V., Meunier, N., & Raskin, J.-F. (03 February 2015). Weak subgame perfect equilibria in quantitative games. Paper presented at Dagstuhl Seminar, 'Non-Zero-Sum-Games and Control', Wadern, Germany.

Bruyère, V. (01 January 2015). La théorie des graphes dans toutes ses couleurs. Paper presented at Journées Math-Sciences, Mons, Belgium.

Bruyère, V., Meunier, N., & Raskin, J.-F. (25 November 2014). Secure Equilibria in Weighted Games. Paper presented at Séminaire graphes et logique, Bordeaux, France.

Bruyère, V., Meunier, N., & Raskin, J.-F. (03 September 2014). Secure Equilibria in Weighted Games. Paper presented at Highlights of Logic, Games and Automata, Paris, France.

Bruyère, V., Meunier, N., & Raskin, J.-F. (15 July 2014). Secure Equilibria in Weighted Games. Paper presented at CSL-LICS, Vienne, Austria.

Bruyère, V., Meunier, N., & Raskin, J.-F. (2014). Secure Equilibria in Weighted Games. Paper presented at Annual Conference for Computer Science Logic, Vienne, Austria.

Bruyère, V., Meunier, N., & Raskin, J.-F. (21 May 2014). Secure Equilibria in Weighted Games. Paper presented at Third Cassting Meeting, Bruxelles, Belgium.

Bruyère, V., Meunier, N., & Raskin, J.-F. (12 April 2014). Secure Equilibria in Weighted Games. Paper presented at 1st Cassting Workshop ETAPS 2014, Grenoble, France.

Bruyère, V., & Raskin, J.-F. (12 April 2014). Secure Equilibria in Weighted Games. Paper presented at Méthodes Formelles et Vérification, Bruxelles, Belgium.

Bruyère, V., Filiot, E., Randour, M., & Raskin, J.-F. (05 April 2014). Expectations or Guarantees? I Want It All! A crossroad between games and MDPs. Electronic Proceedings in Theoretical Computer Science, 146, 1-8. doi:10.4204/EPTCS.146.1
Peer Reviewed verified by ORBi

Bruyère, V., Filiot, E., Randour, M., & Raskin, J.-F. (2014). Meet Your Expectations With Guarantees: Beyond Worst-Case Synthesis in Quantitative Games.

Bruyère, V., Filiot, E., Randour, M., & Raskin, J.-F. (March 2014). Meet your expectations with guarantees: Beyond worst-case synthesis in quantitative games. Leibniz International Proceedings in Informatics, 25, 199-213. doi:10.4230/LIPIcs.STACS.2014.199
Peer Reviewed verified by ORBi

Battaglia, C., Bruyère, V., Gauwin, O., Pelsser, C., & Quoitin, B. (29 January 2014). Reasoning on BGP Routing Filters using Tree Automata. Computer Networks, 65, 232-254.
Peer Reviewed verified by ORBi

Bohy, A., Bruyère, V., & Raskin, J.-F. (2014). Symblicit algorithms for optimal strategy synthesis in monotonic Markov decision processes. Paper presented at Workshop on Synthesis, SYNT, Vienne, Austria.

Bruyère, V., Meunier, N., & Raskin, J.-F. (17 December 2013). Quantitative Secure Equilibria. Paper presented at Méthodes Formelles et Vérification, Bruxelles, Belgium.

Bohy, A., Bruyère, V., Raskin, J.-F., & Filiot, E. (19 March 2013). Synthesis from LTL Specifications with Mean-Payoff Objectives. Paper presented at 19th International Conference on Tools and Algorithms for the Construction and Analysis of Systems (TACAS), Rome, Italy.

Brihaye, T., Bruyère, V., De Pril, J., & Gimbert, H. (25 January 2013). On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games. Logical Methods in Computer Science, 9 (1).
Peer reviewed

Brihaye, T., Bruyère, V., & De Pril, J. (04 January 2013). On Equilibria in Quantitative Games with Reachability/Safety Objectives. Theory of Computing Systems, 54 (2), 150-189. doi:10.1007/s00224-013-9495-7
Peer Reviewed verified by ORBi

Bruyère, V., Ducobu, M., & Gauwin, O. (2013). Visibly Pushdown Automata: Universality and Inclusion via Antichains. Paper presented at Language and Automata Theory and Applications, Bilbao, Spain.

Bohy, A., Bruyère, V., Filiot, E., & Raskin, J.-F. (2013). Synthesis from LTL Specifications with Mean-Payoff Objectives. Paper presented at International Conference on Tools and Algorithms for Construction and Analysis of Systems, Rome, Italy.

Bohy, A., Bruyère, V., Raskin, J.-F., & Filiot, E. (21 September 2012). Synthesis from LTL specifications with mean-payoff objectives. Paper presented at GT Jeux, Cachan, France.

Battaglia, C., Bruyère, V., Gauwin, O., & Quoitin, B. (11 September 2012). Reasoning on BGP Routing Filters Using Tree Automata. Paper presented at Journées Montoises d'Informatique Théorique, Louvain-la-Neuve, Belgium.

Brihaye, T., Bruyère, V., & Mélot, H. (2012). Non, les ordinateurs ne seront jamais tout-puissants ! Interstices.

Bohy, A., Bruyère, V., Filiot, E., & Raskin, J.-F. (10 July 2012). Acacia+, a Tool for LTL Synthesis. Paper presented at CAV - Computer Aided Verification, Berkeley, United States - California.

Bohy, A., Bruyère, V., Raskin, J.-F., Filiot, E., & Jin, N. (2012). Acacia+, a Tool for LTL Synthesis. Paper presented at International Conference on Computer Aided Verification, Berkeley, United States - California.

Bohy, A., Bruyère, V., Raskin, J.-F., Filiot, E., & Jin, N. (07 June 2012). Synthesis from LTL and mean-payoff objectives. Paper presented at Quantitative models for verification and synthesis, Bruxelles, Belgium.

Bohy, A., Bruyère, V., Raskin, J.-F., Filiot, E., & Jin, N. (06 June 2012). Acacia+, a Tool for LTL Synthesis. Paper presented at Méthodes Formelles et Vérification, Bruxelles, Belgium.

Bruyère, V., Ducobu, M., & Gauwin, O. (2012). Visibly pushdown automata on trees: universality and u-universality. Eprint/Working paper retrieved from https://orbi.umons.ac.be/20.500.12907/27348.

Brihaye, T., Bruyère, V., De Pril, J., & Gimbert, H. (2012). Subgame Perfection for Equilibria in Quantitative Reachability Games. Paper presented at Foundations of Software Science and Computation Structure, Tallinn, Estonia.

Bruyère, V. (13 March 2012). L'ordinateur face au Sudoku et autres jeux. Paper presented at Journées Math-Sciences, Mons, Belgium.

Bruyère, V., Joret, G., & Mélot, H. (01 March 2012). Trees with Given Stability Number and Minimum Number of Stable Sets. Graphs and Combinatorics, 28 (2), 167-187.
Peer Reviewed verified by ORBi

Bruyère, V., Carton, O., Decan, A., Gauwin, O., & Wijsen, J. (01 January 2012). An Aperiodicity Problem for Multiwords. RAIRO: Informatique Théorique et Applications, 46 (1), 33-50.
Peer Reviewed verified by ORBi

Bohy, A., Bruyère, V., Raskin, J.-F., Filiot, E., & Jin, N. (30 November 2011). Acacia+, a Tool for LTL Synthesis. Paper presented at Gasics Meeting, Bruxelles, Belgium.

Brihaye, T., Bruyère, V., Doyen, L., Ducobu, M., & Raskin, J.-F. (2011). Antichain-Based QBF Solving. Paper presented at Automated Technology for Verification and Analysis, Taipei, Taiwan.

Brihaye, T., Bruyère, V., & Mélot, H. (01 March 2011). Non, les ordinateurs ne seront jamais tout-puissants! : Magazine Elément 05. Élement: le Magazine de l'Université de Mons, 5.

Bruyère, V., Carton, O., Decan, A., Gauwin, O., & Wijsen, J. (2010). A Variant of Pattern Matching for Multiwords. Paper presented at Journées Montoises en Informatique Théorique, Amiens, France.

Brihaye, T., Bruyère, V., & De Pril, J. (2010). Equilibria in Quantitative Reachability Games. Paper presented at Computer Science Symposium in Russia, Kazan, Russia. doi:10.1007/978-3-642-13182-0_7

Brihaye, T., Bruyère, V., & Render, E. (11 February 2010). Formal languages properties of o-minimal hybrid systems. RAIRO: Informatique Théorique et Applications, 44 (1), 79-111. doi:10.1051/ita/2010006
Peer Reviewed verified by ORBi

Boigelot, B., Brusten, J., & Bruyère, V. (01 February 2010). On the Sets of Real Numbers Recognized by Finite Automata in Multiple Bases. Logical Methods in Computer Science, 6, 17. doi:10.1007/978-3-540-70583-3_10
Peer reviewed

Baeza-Yates, R., Bruyère, V., Delgrange, O., & Scheihing, R. (01 October 2009). On the size of Boyer-Moore automata. Theoretical Computer Science, 410 (43), 4432-4443.
Peer Reviewed verified by ORBi

Bruyère, V., Decan, A., & Wijsen, J. (2009). On first-order query rewriting for incomplete database histories. Paper presented at International Symposium/Workshop on Temporal Representation and Reasoning, Bressanone-Brixen, Italy.

Bruyère, V., & Mélot, H. (01 May 2009). Fibonacci index and stability number of graphs: a polyhedral study. Journal of Combinatorial Optimization, 18, 207 - 228.
Peer Reviewed verified by ORBi

Bruyère, V., Carton, O., & Sénizergues, G. (01 April 2009). Tree automata and automata on linear orderings. RAIRO: Informatique Théorique et Applications, 43, 321-338. doi:10.1051/ita/2009009
Peer Reviewed verified by ORBi

Bruyère, V., & Mélot, H. (01 August 2008). Turan graphs, stability number, and fibonacci index. Lecture Notes in Computer Science, 5165, 127-138. doi:10.1007/978-3-540-85097-7_12
Peer reviewed

Boigelot, B., Brusten, J., & Bruyère, V. (01 July 2008). On the sets of real numbers recognized by finite automata in multiple bases. Lecture Notes in Computer Science, 5126, 112-123. doi:10.1007/978-3-540-70583-3_10
Peer reviewed

Bruyère, V., Dall'Olio, E., & Raskin, J.-F. (01 March 2008). Durations and Parametric Model-Checking in Timed Automata. ACM Transactions on Computational Logic, 9 (7), 23.
Peer Reviewed verified by ORBi

Bouyer, P., Brihaye, T., Bruyère, V., & Raskin, J.-F. (01 October 2007). On the optimal reachability problem of weighted timed automata. Formal Methods in System Design, 31 (Issue 2), 135-175. doi:10.1007/s10703-007-0035-4
Peer Reviewed verified by ORBi

Bruyère, V., & Carton, O. (01 February 2007). Automata on Linear Orderings. Journal of Computer and System Sciences, 73, 1--24. doi:10.1016/j.jcss.2006.10.009
Peer Reviewed verified by ORBi

Bruyère, V., & Raskin, J.-F. (01 February 2007). Real-Time Model-Checking: Parameters everywhere. Logical Methods in Computer Science, 3, 29. doi:10.2168/LMCS-3(1:7)2007
Peer reviewed

Brihaye, T., Bruyère, V., & Raskin, J.-F. (01 March 2006). On model-checking timed automata with stopwatch observers. Information and Computation, 204 (Issue 3), 408-433. doi:10.1016/j.ic.2005.12.001
Peer Reviewed verified by ORBi

Brihaye, T., Bruyère, V., & Raskin, J.-F. (01 September 2005). On optimal timed strategies. Lecture Notes in Computer Science, 3829, 49-64. doi:10.1007/11603009_5
Peer reviewed

Bruyère, V., & Carton, O. (01 September 2005). Hierarchy Among Automata on Linear Orderings. Theory of Computing Systems, 38, 593-621.
Peer Reviewed verified by ORBi

Araújo, I. M., & Bruyère, V. (01 August 2005). Sturmian words: dynamical systems and derivated words. Lecture Notes in Computer Science, 3572, 122-133.
Peer reviewed

Araújo, I. M., & Bruyère, V. (01 June 2005). Words derivated from Sturmian words. Theoretical Computer Science, 340, 204-219.
Peer Reviewed verified by ORBi

Araújo, I. M., & Bruyère, V. (01 June 2005). Sturmian words and a criterium by Michaux-Villemaire. Theoretical Computer Science, 339, 88-102.
Peer Reviewed verified by ORBi

Brihaye, T., Bruyère, V., & Raskin, J.-F. (2004). Model-Checking for Weighted Timed Automata. Lecture Notes in Computer Science.

Brihaye, T., & Bruyère, V. (01 January 2004). Model-Checking for Weighted Timed Automata. Lecture Notes in Computer Science, 3253, 277-292.
Peer reviewed

Bruyère, V., & Raskin, J.-F. (01 January 2003). Real-Time Model-Checking: Parameters Everywhere. Lecture Notes in Computer Science, 2914, 100-111.
Peer reviewed

Bruyère, V. (01 January 2003). Durations, Parametric Model-Checking in Timed Automata with Presburger Arithmetic. Lecture Notes in Computer Science, 2607, 687-698.
Peer reviewed

Bruyère, V. (01 January 2003). Cumulative defect. Theoretical Computer Science, 292 (1), 97-109.
Peer Reviewed verified by ORBi

Bruyère, V. (2002). Codes. In Algebraic Combinatorics on Words (pp. 30). Cambridge University Press.

Bruyère, V., & Carton, O. (01 January 2002). Automata on Linear Orderings. Lecture Notes in Computer Science, 2450, 103-115.
Peer reviewed

Bruyère, V., & Carton, O. (2002). Hierarchy Among Automata on Linear Orderings. Paper presented at IFIP International Conference on Theoretical Computer Science (TCS 2002), Montréal, Québec, Canada.

Bruyère, V., & Carton, O. (01 January 2001). Automata on Linear Orderings. Lecture Notes in Computer Science, 2136, 236-247.
Peer reviewed

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